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Critical Bit #2:
Identity Theft

Written by Ian Yuan, January 27, 2013, 0 Comments

Hitman has a special place in my heart. It came about during a time when I was heavily into PC gaming and part of a small crop of games from that period associated with warm, fuzzy feelings. To this day, the demo for Hitman: Codename 47 stands as one of the meatiest and satisfying trials for a game I’ve ever experienced. As well, it’s quite frankly the only franchise in the stealth genre I can stomach in no small part to its unique take on infiltration by disguise. So in honour of the upcoming release of the Hitman HD Trilogy – strange name considering it only contains two games worth playing (by all accounts Contracts is the worst of the series) – this edition of Critical Bit will feature a certain albino assassin. See if you can spot him!

PS – keep reading for a bonus Hitman: Absolution mini review originally intended as a separate post but appears here for reasons other than my lack of work ethic.

Critical Bit is a web comic about video games written and drawn by Ian Yuan. New additions are published whenever he gets around to it (about twice a month)

Murder Absolute – A Hitman: Absolution Express Review

I had been looking forward to the release of this game for quite sometime is it is not surprising that once I got my hands on it, I was both enthralled and a little disappointed. This is the problem with high expectations – they’re rarely met. That said it is still a worth while game to play but Hitman fanboys should come with a measured perspective.

Negatives
- Enemies of the same profession as your disguise now can blow your cover simply if you stand in their line of sight briefly. You’ll spend a lot of time hiding just so they don’t spot you, making disguises useless in a lot of cases.
- Fewer levels are set in public places, more locations to infiltrate where everyone is always hostile.
- Net result is a game that feels less like Hitman and more like Splinter Cell.
- Attempt to inject narrative into the game falls flat and the ending is not as satisfying as Blood Money.
- New Contracts Mode in which you create your own or play other peoples’ assassination challenges is fresh but very limited in scope. Not as fun as it sounds.

Positives:
+ Preserves the core gameplay fundamentals of the series: infiltrate an area using a combination of stealth, distraction, disguises and murder to approach and assassinate targets.
+ New funny and inventive ways to kill by “accident”.
+ A streak of dark and inappropriate humour runs throughout much like the previous games.
+ Overall an entertaining game with solid graphics and controls.

Additional Bonus Content

For reading this whole post, enjoy this old screenshot of Hitman 2: Silent Assassin that dug up. Did I mention these games have always had an inappropriate sense of humour?

About Ian Yuan

Ian has been playing games for as long as he can remember and pretending to write about them for some significantly shorter amount of time. Words often mistakenly used to describe him include: sophisticated, gentlemanly, scholarly and Korean. His favourite time-wasters beside videogames include reading pulp detective novels, making hand sewn sock animals and adding to his skinny tie collection. He does not talk about his day job and neither should you.