Critical Bit #2: Written by
Hitman has a special place in my heart. It came about during a time when I was heavily into PC gaming and part of a small crop of games from that period associated with warm, fuzzy feelings. To this day, the demo for Hitman: Codename 47 stands as one of the meatiest and satisfying trials for a game I’ve ever experienced. As well, it’s quite frankly the only franchise in the stealth genre I can stomach in no small part to its unique take on infiltration by disguise. So in honour of the upcoming release of the Hitman HD Trilogy – strange name considering it only contains two games worth playing (by all accounts Contracts is the worst of the series) – this edition of Critical Bit will feature a certain albino assassin. See if you can spot him!
PS – keep reading for a bonus Hitman: Absolution mini review originally intended as a separate post but appears here for reasons other than my lack of work ethic.
Critical Bit is a web comic about video games written and drawn by Ian Yuan. New additions are published whenever he gets around to it (about twice a month)
Murder Absolute – A Hitman: Absolution Express Review
I had been looking forward to the release of this game for quite sometime is it is not surprising that once I got my hands on it, I was both enthralled and a little disappointed. This is the problem with high expectations – they’re rarely met. That said it is still a worth while game to play but Hitman fanboys should come with a measured perspective.
- Enemies of the same profession as your disguise now can blow your cover simply if you stand in their line of sight briefly. You’ll spend a lot of time hiding just so they don’t spot you, making disguises useless in a lot of cases.
- Fewer levels are set in public places, more locations to infiltrate where everyone is always hostile.
- Net result is a game that feels less like Hitman and more like Splinter Cell.
- Attempt to inject narrative into the game falls flat and the ending is not as satisfying as Blood Money.
- New Contracts Mode in which you create your own or play other peoples’ assassination challenges is fresh but very limited in scope. Not as fun as it sounds.
+ Preserves the core gameplay fundamentals of the series: infiltrate an area using a combination of stealth, distraction, disguises and murder to approach and assassinate targets.
+ New funny and inventive ways to kill by “accident”.
+ A streak of dark and inappropriate humour runs throughout much like the previous games.
+ Overall an entertaining game with solid graphics and controls.
Additional Bonus Content
For reading this whole post, enjoy this old screenshot of Hitman 2: Silent Assassin that dug up. Did I mention these games have always had an inappropriate sense of humour?