Ever jumped in to a series halfway through? Maybe you don’t know what happened before, and can’t be bothered to play the original. How do/should games handle that?
The Android has arrived and it is poised to take over the known universe. Maybe that’s not the case, but there are games coming out for the new Mobile OS. How will it stack up against the competition?
With the fall of the world economy to the rise of the virtual economy, we look at money in video games and how it is a thriving new world.
You are dead. Continue? We take a look at death as the eternal indication of failure in video games, why that seems to be the case and how games are changing.
In comparison to most adventure tales, video games seem to have an element missing. We take a look at the hero’s journey and see where gaming is leaving off.
We take a close look at the limits that will likely shape the development of the next generation of consoles, and just where we are headed.
What is driving game design? We take a look at a recent Gamasutra feature that asks and answers that exact question and how you can see it in the industry right now.