game design

This tag is associated with 7 posts

On The Last Episode… – Flashbacks in Games

Ever jumped in to a series halfway through? Maybe you don’t know what happened before, and can’t be bothered to play the original. How do/should games handle that?

Gaming With Google

The Android has arrived and it is poised to take over the known universe. Maybe that’s not the case, but there are games coming out for the new Mobile OS. How will it stack up against the competition?

Stock Rising – Video Game Economies

With the fall of the world economy to the rise of the virtual economy, we look at money in video games and how it is a thriving new world.

Game Over…Continue? – Death in Games

You are dead. Continue? We take a look at death as the eternal indication of failure in video games, why that seems to be the case and how games are changing.

Gaming Heroes Miss the Mark

In comparison to most adventure tales, video games seem to have an element missing. We take a look at the hero’s journey and see where gaming is leaving off.

The Limits of Next-Gen

We take a close look at the limits that will likely shape the development of the next generation of consoles, and just where we are headed.

Where Gaming is Going (And Where it’s Already Been)

What is driving game design? We take a look at a recent Gamasutra feature that asks and answers that exact question and how you can see it in the industry right now.